There are seven stages, with you being immediately thrown into the action against a huge horde of Alien grunts. Predator gets pretty tough in later levels, although extra lives can be earned when you score a certain number of points, and there are eight difficulty levels, both adjusted by dipswitches. You can also pick up jewels and gold for bonus points, foodstuffs to replenish health, and a special icon that grants you unlimited use of your gun.Īlien vs. Dutch again plays a little differently instead of throwing melee weapons, he holds onto them, making him an imposing force. It’s a great feature that would be used to similar effect in Armored Warriors, released later that year. The same applies to enemies’ weapons, and you’re also able to grab these, letting you play with guns, knives, grenades, a flamethrower, and, best of all, a rocket launcher. When you’re hit, your melee weapon goes flying, needing you to scramble after it. Having to mix-up tactics on the fly is a big part of what makes the game so unique and fun, and if you take damage you usually only have yourself to blame. Spamming the attack also leads to the weapon either overheating or needing to be reloaded, again making you vulnerable. While that may sound easy, there’s a catch: using the gun roots you to the spot, leaving you easy prey if you’ve not timed your attack correctly.
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You are also able to shoot downed enemies before they have a chance to recover. The key to the game is controlling horizontal and vertical space with your ranged weapon, enabling you to deal with overwhelming amounts of enemies. There’s also a button for your gun or laser, and it’s here that the game becomes more unique. Pressing both buttons at the same time initiates a special attack that helps if you’re surrounded, but saps your lifebar. There’s one button for jumping (except for Schaefer, who dashes instead), one for attacking, and pressing one after the other unleashes a flying strike. They’re thrown at you (along with environmental hazards) in enough different patterns and variations that they don’t lose appeal. As well as every type of Xenomorph you can imagine, you also fight human soldiers and zombies. The backgrounds contain some wonderful pixel art, all dark and moody sci-fi locations with plenty of depth and detail. The player characters move fluidly, although some of the enemies could do with a couple more frames of animation. The sprites are typical mid-90s Capcom: big, bold, colorful, with bags of character. With a distinct melee weapon (Warrior an extendable/retractable spear, Hunter a bladed staff, Linn a katana, and Dutch his steel fists) and projectile attack, as well as differences to range and standard movesets, there’s a ton of replayability here as you master each fighter. Predator is that, beyond just stats, each character plays so differently. The fastest and most agile fighter in the game, Linn is a cyborg whose programming gives her access to every martial art.Ī big part of the fun of Alien vs. The game’s tank character and based on Arnold Schwarzenegger’s character from the first Predator movie, Schaefer is the strongest player character, but also the slowest. The more experienced Predator, Warrior is the most balanced fighter in the game with a longer range attack compared to his partner. The younger Predator, Hunter has similar stats to Warrior, boasts an effective diving attack, but lacks recovery, priority, and range in some of his offense. The writing is solid gritty sci-fi fare that suits the game well. From there, you quickly get sucked into a conspiracy that may be closer to home than first thought. Out of nowhere, two Predators arrive to destroy the Aliens, before offering to help the marines rid the city of the Xenomorphs once and for all. In the Californian city of San Drad, the abandoned marines are cornered by a swarm of Alien drones, with no hope of escape.
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Up to three players can choose between two marines, a Predator Warrior, and a Predator Hunter. And what a game it is – Capcom firing on all cylinders at the height of their powers, hot off the heels of Street Fighter II Turbo and Dungeons and Dragons: Tower of Doom, and two of the most revered licences in sci-fi clashing on screen for the first time. It’s one of the first games to mash up two separate media licences, after Robocop versus The Terminator the previous year. Predator is an arcade side-scrolling beat-em-up that hit arcades in 1994. Based on an unproduced movie script, Alien vs.